Nerfados Racing

Nerfados Racing · Gran Turismo 7

Regulations

Complete FIA WEC Nerfados rules and the amendments adopted during this season.

The Portuguese regulation is the official reference in case of discrepancies.

Download original Portuguese PDF ↗

Amendments

Bump drafting is prohibited

Deliberately touching the rear of the car ahead on a straight to push it and stay in its slipstream is forbidden. Each bump carries a 10-second penalty for the driver who makes the contact. A driver who receives a bump must report it after the race; failing to do so also carries a 10-second penalty.

First lap behind the safety car

The first lap is run behind the safety car. Overtaking is prohibited until the safety car enters the pits at the end of lap 1; overtaking is permitted only after crossing the finish line. The driver directly behind the safety car controls the restart once it enters the pits.

Series and points

Series A

GT3 only · P1–P10

25 · 18 · 15 · 12 · 10 · 8 · 6 · 4 · 2 · 1

Series B

GT3 + Hypercar · P1–P7

25 · 18 · 15 · 12 · 10 · 8 · 6

Series C

GT3 only · P1–P10

25 · 18 · 15 · 12 · 10 · 8 · 6 · 4 · 2 · 1

General information

Registration is free.

The championship is divided into three divisions, each racing on a different day.

  • Series C: Wednesdays at 8:30 p.m.
  • Series B: Fridays at 8:30 p.m.
  • Series A: Thursdays at 8:30 p.m.
Categories and series

The current configuration supersedes the general multi-class structure of the original document: only Series B still runs GT3 and Hypercar together. Series A and C race exclusively with GT3 cars.

Tracks
  • Dragon Trail Gardens – rain possible
  • Daytona
  • Fuji Full Course – rain possible
  • Sardegna
  • Spa-Francorchamps – rain possible
  • Watkins Glen
  • Le Mans – rain possible, longer race and double points
  • Monza without the chicane
  • Barcelona-Catalunya
  • Gilles Villeneuve
  • Nürburgring 24h – rain possible
  • Mount Panorama
Dropped round

At the end of the season, each driver may drop their lowest score. A round with a penalty cannot be dropped.

If the lowest-scoring round contains a penalty, the next-lowest eligible score is dropped. Every driver drops at least one race.

Race settings
  • One-hour endurance race
  • Fuel consumption: 3×
  • Tyre wear: 3×
  • Refuelling speed: 4 L/s
  • Random weather at 5× speed, with possible rain
  • Earliest available start time at each track
  • Mandatory tyres: soft, medium and hard
  • Heavy damage, repairable only in the pits
  • Shortcut penalty: strong
  • Collision penalty: off
  • Flag rules: on
  • Grip outside track: real
  • Rolling start, with Gr.1 cars ahead
Points system

In Series B, the top seven finishers in each category score. In Series A and C, the top ten score according to the Formula 1 scale.

  • P1: 25 points
  • P2: 18 points
  • P3: 15 points
  • P4: 12 points
  • P5: 10 points
  • P6: 8 points
  • P7: 6 points
  • P8: 4 points – Series A and C
  • P9: 2 points – Series A and C
  • P10: 1 point – Series A and C
Pit stops

Refuelling and changing tyres during the same stop is not permitted.

  • 1–10 L: 15 seconds and −2 points
  • 11–30 L: 30 seconds and −5 points
  • 31–100 L: 45 seconds and −10 points
Car selection

Only the listed Hypercars are available in Gr.1. VGT cars are not permitted in Gr.3.

A driver may choose only one car for the entire championship. Changing cars costs 10 points for each round contested with a different vehicle.

  • BMW M Hybrid V8
  • Ferrari 499P
  • Peugeot 9X8
  • Porsche 963
  • Toyota GR010 Hybrid
Qualifying and starting grid

There is no qualifying session. The starting order is reversed according to championship standings within each category: drivers with fewer points start ahead.

Champions

There is a champion in each class and an overall champion, determined by the highest points total across all categories.

Incidents and reports

A driver involved in an accident who feels disadvantaged must save the replay and send the incident privately to the administrators.

Reports must be submitted by noon on the day after the race.

Multi-class endurance
  • Gr.1: overtake before the braking zone or after the corner; do not dive-bomb Gr.3 cars
  • Gr.3: hold a predictable line around Gr.1 cars, avoid switching sides and check mirrors under blue flags
Penalty scale
  • Minor: loss of 1 position for an illegal pass or a blue-flag infraction without damage; if last in the category, −5 points
  • Medium: loss of 2 positions and −10 points for damage to one part of another car
  • Severe: loss of 3 positions and −15 points for damage to two or more parts of another car
  • Repeat offences: possible disqualification for unsportsmanlike conduct
Attendance and withdrawals
  • Contest all rounds: 20-point bonus at season end
  • Miss 3 races in the season: disqualification
  • Miss 2 consecutive rounds: disqualification
Disconnections

After being disconnected from the lobby, a driver must immediately record the last 30 seconds of the screen as evidence.

If at least 50% of the race was completed and the procedure was followed, 2 participation points are awarded. The homologated finishing position used in published results remains applicable when assigned by race control.

Promotion and relegation
  • The bottom 3 drivers in each category in lobby A are relegated to lobby B
  • The top 3 drivers in each category in lobby B are promoted to lobby A